You still use bla bla bla Internet Navigator v13.2.256.2?! Don't you know that it's full of security holes? You should usee YYY Firedog 2012 because it's secure and hip, and soon everybody will be using it!

Crossing the bridge...
You still use bla bla bla Internet Navigator v13.2.256.2?! Don't you know that it's full of security holes? You should usee YYY Firedog 2012 because it's secure and hip, and soon everybody will be using it!
I thought that the Internet’s purpose was breaking communication barriers:
I’ve seen this situation becoming more and more common. What’s interesting is that it’s not a subtle limitation. They could have made all the links going to the limited content not available to people outside the USA. Hmm…
Update: http://timheuer.com/blog/archive/2008/08/13/nbc-olympics-behind-the-scenes.aspx
The current project manager I’m working with, answers to all my whinnying about things that I don’t like in the current project with “M, you’re always complaining about the project and what a torture it is to work on it. You should take my example: I’ve been working on crappy software projects for the last 1134 years and I’ve never complained!”.
To which I respond “Yeah you’re kind of right, but I want my life expectancy to be greater than 50, and I don’t find premature gray hair sexy”. Of course, I don’t say it out loud.
What did I learn from my experience with software projects:
- software projects are always short on time
- software projects must build upon and fix older, incomplete-or-completely-failed, software projects
- there aren’t enough good developers around
- developers have to completely rely on business analysts for the communication with the client
- business analysts will always be more focused on gathering request from the client, rather than trying to find solutions for their problems with the tools that the developers can provide
- the test team will be treated as if they are from Bangladesh even if they work in an office next to yours
- agile techniques are just for showing off: “Yeah, we have a two week release period for each of our builds, and we hold daily scurm meetings, and we are so agile and so extreme that I just can’t stop looking at myself in a mirror”. Yeah you dumb agile f#*k. Just a little more agile and you could lick you own balls. You think you’re agile, but you still plan a project into requirements gathering, development and implementation. Really agile, no waterfall in here. If you wouldn’t have realized that regular testing ensures that your piece of crap software is less shitty (this is the original test driven development: give the test team something that barely resembles a software product and hope they will guide you towards an acceptable application), you’d still be doing testing at the end of the development phase.
All of this must change…
It often tempts me to use code generation when I’m facing a problem that requires a lot of code to be written in order to solve each of it’s instances (ex: classes in the data access layer). It is the case when I’ve already used all the tools in my (small) development arsenal, and it seems I can no longer simplify and reduce the code that needs to be written by the clients of the solution. The clients being, in most cases, myself.
And the most annoying thing is that I feel there is still too much repetitive code or logic, and there must be a better way around it. But the programming language doesn’t want to help me anymore, and I can’t think of any other solution. And I try to scribble other designs, and when I think I’m onto something, and try to translate the new solution into code, there is always a catch, some missing feature of the framework library, or of the language itself, or a glitch in my logic.
And there’s the Code Generator behind me, grinning, telling me: “You know you can’t avoid me…”. But I keep on trying: “Go away, leave me alone, there must be a better solution to all this crap (that I’m mostly to blame for)!”. And he goes: “Don’t ignore me, I might be your best friend at the moment.” - “But I hate you! You are possessive, you give my code inertia, and I suffer headaches when I try to make even the smallest change.” - “Hmm, that’s an oxymoron: the best friend you hate the most. C’mon, see the bright side, your code will barely change. It will look as young as when you first wrote it, even after years of use and abuse. It will become immortal :).”
Finally I give up and I try to make up for the compromise I’m committing: “At least I will generate very beautiful code, with all the comments it needs and exception handling and bells and whistles. And there will be extension points, so I will be able to add more features to the definition, like automatic validation-based-on-some-obscure-rules-that-I-will-come–up-with…”. And I feel sad…
Well, I can’t be sad about my work. I’m still a programmer because I like programming, and I expect that software development should bring me joy and fulfillment, not frustration and sorrow. That’s the moment I start to think that if my system was built the right way, every feature should be replaceable. I don’t have to bang my head into finding a perfect solution for a functionality, that will probably be replaced in the future.
Ok, so what I really need to take care of is that the generated code is isolated enough so other parts of the system don’t have direct dependency on it, but rather on a contract the generated code implements. Maybe a smarter person will find a solution for my problem, and they usually do. At that time I’ll be able to end my unpleasant relation with the code generator, and look behind and smile.
Resources
http://c2.com/cgi/wiki?CodeGenerationIsaDesignSmell
I won’t discuss the obvious what-do-you-do-when-somebody-else-checked-in-before-you-and-now-you’ve-ended-up-resolving-the-conflicts. I think there are more subtle motives why the version control shared check out has negative impact on modern software development.
I believe that the shared check out feature of most source control system (svn, cvs, tfs) originated in a time when developers worked on huge code files, when solving one bug meant making adjustments in more than one of these monstrosities at the same moment. In a time of stone age development tools, when modern programming concepts like OOP and FP were in still in the realm of academia and of obscure languages.
The tools and languages evolved, but the way they were used had its own inertia, based on human habit and familiarity with a way of “doing things”. Forget about one class - one concern, some people are still struggling with one function – one concern.
The conclusion is that if you are aware of a couple of development techniques, there will be no need for shared check out. One class should be modified for only one reason, so two people don’t have to edit it at the same time.
Of course there are counter examples. I already hear people shouting “configuration files”, “generated code files” etc. Those are exceptions and at the same time, they are not. If you’re willing to break the structure into small, manageable parts, you’ll find a solution for them. And if you really need to store many things into one file, be sure to set rules for how people should edit it, so they know how to not get into trouble. This is a similar problem to using only pure functional programming. FP is great, but you’ll need to modify state sometime: make sure you’re doing it in a standard, isolated way, so when a problem arises you’ll know what you’re dealing with.